V0.2

-Added character Selection Menu

-New playable character

-Bug fixes

-UI improvement

INSTRUCTIONS:

Click to place tower, click on Ui to change tower.

Place towers, to defeat waves of enemies and bosses, you'll have to manage your money and upgrade your player.

Collect chest to upgrade your towers from a random range of upgrades.

Towers stats will scale with player stats. Enemies will scale with player level.

Game will end when player health reaches zero or when placing the secret tower.

As of now, there are 4 towers + 1 that it's gonna be unlocked during the run if certain conditions are met.

This is a small prototype just to test if the gameplay can be fun.

The full idea for the game will have different selectable characters, permanent upgrades, more bosses, enemies, towers and lore.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorshimisk
GenreStrategy
Made withUnity
TagsIdle, Prototype, Tower Defense, Voxel

Development log

Comments

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(+1)

Nice Game! Pretty fun to play and I like the page layout!

Thank You!!

(+1)

Good start, but the towers have the tendency to ignore immediate dangers. When the big enemy appeared all my towers kept shooting at him and ignored the small enemies which then destroyed my base without resistance.

(+2)

Hey thanks for playing! Yeah so, that particular tower locks to a random enemy within range, and only moves to the next enemy when that one is killed. I hadn't made that clear so I'll add that info to the description. 

I'm adding some other towers later that will target the closest enemy as well.

Thanks again; I really appreciate the feedback

(+1)

Fun game! Took me a few tries to win.

(+1)

Thanks! My wife gave up after the first try lol